Retired Petty Officer, 3rd class Frank Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 78 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 5 (-1)111415
Cheat, Plotting, Talkative
 
Skills
Athletics (Dexterity) 1
Drive (Mole) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Medic 3
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Life Sciences/Biology) 1
Science (Social Sciences/Philosophy) 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Navy Flight Petty Officer, 3rd class22
Scholar Physician 36
Drifter Wanderer 02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Tonya Doyle Rival 0 2 1 1 Humaniti (F/36)
Lue Perkins Ally 4 0 5 1 Humaniti (F/69)
Lue Perkins gains in power and influence.
Hannah Howe Contact 2 2 1 0 Hanen (F/20)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Moved to a new world.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 25 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 30 During a battle, defeat or victory depends on Frank Anderson's actions. The ship suffers severe damage and Frank Anderson is blamed for the disaster. Frank Anderson is court - martialled and discharged.
4 30 Became a Scholar (Physician).
4 32 Caught cheating in some fashion, advancing Frank Anderson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 32 A rival researcher blackens Frank Anderson's name or steals Frank Anderson's research. Gain a Rival.
4 32 Gain an Enemy
5 34 Continued as Scholar (Physician).
5 38 Work leads to a considerable breakthrough.
5 38 Promoted to Scholar (Physician) rank 1.
6 38 Continued as Scholar (Physician).
6 40 Make a breakthrough in Frank Anderson's field.
6 42 Promoted to Scholar (Physician) rank 2.
7 42 Continued as Scholar (Physician).
7 45 Advanced training in a specialist field.
7 46 Promoted to Scholar (Physician) rank 3.
8 46 Continued as Scholar (Physician).
8 47 Work for an eccentric but brilliant mentor, who becomes an Ally.
9 50 Continued as Scholar (Physician).
9 54 Lost eye or limb. Fully recovered.
10 54 Became a Drifter (Wanderer).
10 55 Attacked by enemies and injured.
10 55 Nearly killed. Owe 12,500 for medical bills.
10 55 Gain Enemy if Frank Anderson don't already have one.
11 58 Continued as Drifter (Wanderer).
11 59 Frank Anderson do not know what happened to Frank Anderson. There is a gap in Frank Anderson's memory.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Retired.
12 63 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 64 Gained a contact.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 70 Find an Alien Artifact.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 30,000 for medical bills.
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