Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
During a battle, defeat or victory depends on Frank Anderson's actions. The ship suffers severe damage and Frank Anderson is blamed for the disaster. Frank Anderson is court - martialled and discharged. |
4 |
30 |
Became a Scholar (Physician). |
4 |
32 |
Caught cheating in some fashion, advancing Frank Anderson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
32 |
A rival researcher blackens Frank Anderson's name or steals Frank Anderson's research. Gain a Rival. |
4 |
32 |
Gain an Enemy |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Work leads to a considerable breakthrough. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Make a breakthrough in Frank Anderson's field. |
6 |
42 |
Promoted to Scholar (Physician) rank 2. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Scholar (Physician) rank 3. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
47 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
54 |
Lost eye or limb. Fully recovered. |
10 |
54 |
Became a Drifter (Wanderer). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Nearly killed. Owe 12,500 for medical bills. |
10 |
55 |
Gain Enemy if Frank Anderson don't already have one. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
59 |
Frank Anderson do not know what happened to Frank Anderson. There is a gap in Frank Anderson's memory. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Find an Alien Artifact. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |