Retired Private Gabe Day  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 78 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 4 (-1)111864
Suspicious, Arbitrary
 
Skills
Athletics 0
Carouse 0
Deception 2
Drive (Track) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Medic 0
Melee (Unarmed) 2
Pilot 0
Recon 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Drifter Wanderer 15
Drifter Scavenger 02
Citizen Colonist 12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Park Beley Enemy 1 2 4 1 Azhanti (M/23)
Park Beley gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 22 Gain rebels as Enemy
2 22 Failed to qualify for Marine Support (Marine).
2 22 Became a Drifter (Wanderer).
2 24 Attacked by enemies that Gabe Day easily defeat.
2 24 Gain Enemy if Gabe Day don't already have one.
3 26 Continued as Drifter (Wanderer).
3 28 Contact with Government.
4 30 Continued as Drifter (Wanderer).
4 32 Attacked by enemies that Gabe Day easily defeat.
4 32 Gain Enemy if Gabe Day don't already have one.
4 34 Forced to muster out.
5 34 Failed to qualify for Physician (Scholar).
5 34 Continued as Drifter (Wanderer).
5 35 Survived a risky adventure but gained nothing.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 42 Find valuable salvage.
6 42 Forced to muster out.
7 42 Failed to qualify for Corporate (Citizen).
7 42 Switched to Drifter (Scavenger).
7 43 Attacked by enemies that Gabe Day easily defeat.
7 43 Gain Enemy if Gabe Day don't already have one.
8 46 Continued as Drifter (Scavenger).
8 47 Betrayed by a friend. One of Gabe Day's Contacts or Allies betrays Gabe Day, ending Gabe Day's career. That Contact or Ally becomes a Rival or Enemy.
9 47 Became a Citizen (Colonist).
9 50 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9 51 Promoted to Citizen (Colonist) rank 1.
10 51 Continued as Citizen (Colonist).
10 52 Lost eye or limb. Fully recovered.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 55 Severely injured. Owe 10,000 for medical bills.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 59 Moved to a new world.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 64 Birth or Death involving a family member or close friend.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 68 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 69 Moved to a new world.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 75 Accused of a crime.
17 76 Aging Crisis. Owe 50,000 for medical bills.
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