Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Commanding officer takes an interest in Gale Buckman's career. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Gale Buckman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Hard times caused by a lack of interstellar trade costs Gale Buckman's job. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Gale Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
39 |
Gale Buckman do not know what happened to Gale Buckman. There is a gap in Gale Buckman's memory. |
8 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Gale Buckman is chosen to represent Gale Buckman's faith in a vid show or other highly public forum. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Gale Buckman is chosen to represent Gale Buckman's faith in a vid show or other highly public forum. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Gale Buckman refused an offer of inducements to betray Gale Buckman's faith. Gain 6 enemies. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |