Retired Sublieutenant Gene Warren  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 78 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 7 (0)111377
Naughty
 
Skills
Admin 1
Athletics 0
Broker 1
Carouse 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Gunner (Ortillery) 1
Heavy Weapons (Man Portable) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Recon 1
Stealth 1
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 02
Army Infantry Lance Corporal13
Merchant Merchant Marine 3rd Officer35
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Verla Rose Rival 3 1 0 4 Tapazmal (F/82)
Relationship becomes more moderate.
Betsy Brewer Ally 3 0 0 0 Humaniti (F/20)
Betsy Brewer is particularly unusual, such as an artificial intelligence or very alien being.
Thelma Newman Contact 3 1 2 2 Humaniti (F/16)
Rose Risewell Enemy 0 0 3 0 Humaniti (M/21)
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Commanding officer takes an interest in Gene Warren's career.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Gene Warren is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 26 Became a Army (Infantry) with the new title Private.
3 27 Thrown into a brutal ground war
3 30 Attempt at commissioned failed.
3 30 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 30 Continued as Army (Infantry).
4 34 Given a special assignment or duty in Gene Warren's unit.
5 34 Continued as Army (Infantry).
5 35 Assigned to a peacekeeping role.
6 38 Voluntarily left Infantry
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 A good deal ensures Gene Warren is living the high life for a few years.
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 45 Given advanced training in a specialist field
8 46 Continued as Merchant (Merchant Marine).
8 48 Befriend a useful ally in one sphere. Gain an Ally.
8 50 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 50 Aging Crisis. Owe 40,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Merchant (Merchant Marine).
9 54 Make an unexpected connection outside Gene Warren's normal circles. Gain a Contact.
9 54 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 54 Continued as Merchant (Merchant Marine).
10 57 Gene Warren's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Retired.
11 60 Good fortune.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 62 Betrayal. Convert an Ally into a Rival or Enemy.
13 65 Aging Crisis. Owe 20,000 for medical bills.
13 69 Good fortune.
14 69 Aging Crisis. Owe 50,000 for medical bills.
14 73 Betrayal. Convert an Ally into a Rival or Enemy.
15 73 Aging Crisis. Owe 40,000 for medical bills.
15 74 Victim of a crime.
16 77 Aging Crisis. Owe 30,000 for medical bills.
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