Retired Craftsman Gerhard Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 78 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 3 (-1)111483
Coy
 
Skills
Animals 0
Astrogation 0
Carouse 1
Drive (Hovercraft) 1
Drive (Walker) 2
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 2
Engineer (Power) 1
Explosives 1
Flyer (Rotor) 1
Gambler 1
Language 0
Mechanic 1
Medic 1
Pilot (Capital Ships) 0
Profession (Hostile Environment/Contaminent) 1
Profession (Sports/Track & Field) 1
Recon 0
Science (Life Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman58
Drifter Wanderer 02
Retired 05
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Ivy Candy Ally 1 0 5 2 Humaniti (M/75)
Ivy Candy is in prison or otherwise trapped somewhere.
Signe Simmmons Ally 1 0 3 0 Kargol (F/40)
Artie Oliver Ally 4 0 5 2 Dynchia (M/30)
Donie Burns Ally 4 1 2 1 Lancian (F/29)
Relationship becomes more intense. Contact becomes an ally.
Guadalupe Kinghead Ally 3 0 0 1 Zaris (F/44)
 
Term Age History
1 18 Entered a spacer community.
1 22 Graduated.
2 22 Became a Citizen (Worker).
2 24 A new romantic starts. Gain an Ally.
3 26 Continued as Citizen (Worker).
3 27 Gerhard Staff gain experience in a technical field as a computer operator or surveyor.
4 30 Continued as Citizen (Worker).
4 34 Political upheaval strikes Gerhard Staff's homeworld, and Gerhard Staff is caught up in the revolution.
4 34 Promoted to Citizen (Worker) rank 1.
5 34 Continued as Citizen (Worker).
5 37 Gerhard Staff gain experience in a technical field as a computer operator or surveyor.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 39 Gerhard Staff is rewarded for Gerhard Staff's diligence or cunning.
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Continued as Citizen (Worker).
7 44 Gerhard Staff befriend a superior in the corporation or the colony.
7 46 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
8 46 Continued as Citizen (Worker).
8 50 Gerhard Staff's business expands, Gerhard Staff's corporation grows, or the colony thrives.
8 50 Promoted to Citizen (Worker) rank 5.
9 50 Continued as Citizen (Worker).
9 53 Gerhard Staff's business expands, Gerhard Staff's corporation grows, or the colony thrives.
9 54 Forced to muster out.
10 54 Became a Drifter (Wanderer).
10 57 Suffer from a life-threatening illness.
11 57 Failed to qualify for Physician (Scholar).
11 57 Continued as Drifter (Wanderer).
11 58 Scarred. Fully recovered. Owe 5,000 for medical bills.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 62 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 70 Gained a contact.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 78 Birth or Death involving a family member or close friend.
17 78 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙