Retired Junior Project Worker Grady Elliott  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Murrissi 78 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 5 (-1)6 (0)111275
Tardy, Confident Posture, Macho
 
Skills
Drive (Walker) 1
Electronics 0
Engineer 0
Investigate 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 0
Melee (Fencing) 1
Profession (Hostile Environment) 0
Recon 1
Science (Social Sciences/Psychology) 1
Seafarer 0
Streetwise 1
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 11
Drifter Scavenger 15
Agent Law Enforcement Rookie02
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Golden Cameron Ally 3 0 2 1 Kargol (F/17)
Golden Cameron is out of contact doing something interesting but not suspicious.
Henery Abberton Enemy 0 4 1 1 Zaris (M/19)
Leander Little Enemy 0 3 0 2 Murrissi (M/28)
Leander Little is particularly unusual, such as an artificial intelligence or very alien being.
Florance McKenzie Contact 3 1 1 0 Murrissi (F/71)
Clem Walsham Ally 3 0 3 0 Murrissi (M/22)
Clem Walsham loses some of their power base.
Theodosia McDonaugh Ally 2 0 1 3 Murrissi (F/17)
Theodosia McDonaugh is a questionable figure such as a criminal, pirate or disgraced noble.
Golda Abberton Ally 3 0 1 4 Murrissi (F/33)
Golda Abberton is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Become leader in social movement.
1 22 Gain an Ally and an Enemy.
1 22 Dropped out of the psionic community.
2 22 Became a Citizen (Worker).
2 24 Grady Elliott befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Voluntarily left Worker
3 26 Failed to qualify for Infantry (Army).
3 26 Became a Drifter (Scavenger).
3 30 Suffer from a life-threatening illness.
4 30 Failed to qualify for Psi-Warrrior (Psion).
4 30 Continued as Drifter (Scavenger).
4 31 Suffer from a life-threatening illness.
5 31 Failed to qualify for Worker (Citizen).
5 31 Submitted to the draft.
5 31 Became a Agent (Law Enforcement) with the new title Rookie.
5 33 Given specialist training in vehicles.
6 35 Continued as Agent (Law Enforcement).
6 36 Life ruined by a criminal gang. Gain the gang as an Enemy
7 36 Failed to qualify for Performer (Entertainer).
7 36 Returned to Drifter (Scavenger).
7 40 Promoted to Drifter (Scavenger) rank 1.
8 40 Continued as Drifter (Scavenger).
8 41 Lightly injured, no permanent damage. Fully recovered.
9 41 Failed to qualify for Worker (Citizen).
9 41 Continued as Drifter (Scavenger).
9 45 Forced to muster out.
10 45 Became a Scout (Explorer).
10 46 Psychologically damaged by Grady Elliott's time in the scouts.
11 46 Aging Crisis. Owe 20,000 for medical bills.
11 46 Retired at age 46.
11 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 48 Grady Elliott accepted an offer of inducements to betray Grady Elliott's faith. Gain 370,000 in cash.
12 50 Aging Crisis. Owe 40,000 for medical bills.
12 50 Retired.
12 53 Gained a contact.
13 54 Aging Crisis. Owe 50,000 for medical bills.
13 56 A romantic relationship ends badly. Gain a Rival or Enemy.
14 58 Aging Crisis. Owe 40,000 for medical bills.
14 61 A new romantic starts. Gain an Ally.
15 62 Aging Crisis. Owe 30,000 for medical bills.
15 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 66 Aging Crisis. Owe 40,000 for medical bills.
16 67 Moved to a new world.
17 70 Aging Crisis. Owe 30,000 for medical bills.
17 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 74 Aging Crisis. Owe 50,000 for medical bills.
18 76 Moved to a new world.
19 78 Aging Crisis. Owe 20,000 for medical bills.
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