Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Lost eye or limb. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Victim of a crime |
2 |
23 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
23 |
Voluntarily left Star Marine |
3 |
23 |
Became a Scout (Explorer). |
3 |
26 |
Grady Marsden's ship is damaged, and Grady Marsden have to hitch-hike Grady Marsden's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
28 |
Switched to Scout (Courier) with previous rank. |
5 |
29 |
Grady Marsden's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
32 |
Voluntarily left Courier |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
33 |
Grady Marsden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
33 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
36 |
War breaks out, triggering a mandatory draft. |
7 |
36 |
Fled from the draft. |
7 |
37 |
Dropped out of the merchant academy. |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
45 |
Spend time with an alien race. Gain a contact. |
10 |
45 |
Continued as Drifter (Wanderer). |
10 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Wanderer). |
11 |
52 |
Attempted a risky adventure and was wildly successful. |
11 |
53 |
Promoted to Drifter (Wanderer) rank 3. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Continued as Drifter (Wanderer). |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
61 |
Grady Marsden accepted an offer of inducements to betray Grady Marsden's faith. Gain 470,000 in cash. |
13 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Retired. |
14 |
62 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |