Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
Pick up potentially useful information using Greg Risewell's psychic powers. |
2 |
26 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
3 |
26 |
Voluntarily left Wild Talent |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Switched to Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
31 |
Psionic abilities make Greg Risewell uncomfortable to be around. One contact or ally becomes a rival. |
4 |
33 |
Promoted to Psion (Psi-Warrrior) rank 1. |
5 |
33 |
Continued as Psion (Psi-Warrrior). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
6 |
37 |
Continued as Psion (Psi-Warrrior). |
6 |
40 |
Birth or Death involving a family member or close friend. |
6 |
41 |
Promoted to Psion (Psi-Warrrior) rank 3. |
7 |
41 |
Continued as Psion (Psi-Warrrior). |
7 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
45 |
Promoted to Psion (Psi-Warrrior) rank 4. |
8 |
45 |
Continued as Psion (Psi-Warrrior). |
8 |
48 |
Attempt to use powers for personal gain, but it backfires. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Broker (Merchant). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Given advanced training in a specialist field |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Risk Greg Risewell's fortune on a possibility lucrative deal and win. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Risk Greg Risewell's fortune on a possibility lucrative deal and win. |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Voluntarily left Merchant Marine |
13 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
68 |
Greg Risewell faith is shaken. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Continued as Believer (Holy Warrior). |
14 |
72 |
Greg Risewell faith is shaken. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Continued as Believer (Holy Warrior). |
15 |
76 |
Greg Risewell faith is shaken. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |