Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Nearly killed. Owe 17,500 for medical bills. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Gustave Alardice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
26 |
Refused to criticise a questionable political leader on Gustave Alardice's homeworld. |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
Expose or are involved in a scandal of some sort. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
33 |
Gustave Alardice's ship is damaged, and Gustave Alardice have to hitch-hike Gustave Alardice's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
36 |
A sudden war destroys Gustave Alardice's trade routes and contacts, forcing Gustave Alardice to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Graduated. |
8 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
A good deal ensures Gustave Alardice is living the high life for a few years. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Gustave Alardice's normal circles. Gain a Contact. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Good fortune |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |