Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
A sudden war destroys Guy Reid's trade routes and contacts, forcing Guy Reid to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Citizen (Colonist). |
5 |
33 |
Guy Reid learn something Guy Reid should not have – a corporate secret, a political scandal – which Guy Reid can profit from illegally. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
37 |
Guy Reid gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Citizen (Colonist) rank 3. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Became a Noble (Administrator) with the new title Assistant. |
9 |
47 |
Guy Reid make an alliance with a powerful and charismatic noble, who becomes an Ally. |
9 |
48 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
10 |
48 |
Voluntarily left Administrator |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
52 |
Nearly killed. Owe 30,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Opponents of Guy Reid's belief system ambush Guy Reid. |
11 |
56 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |