Retired Scout Hallie Maltby  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 78 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 2 (-2)111A52
Values honesty
 
Skills
Astrogation 0
Athletics 0
Broker 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 3
Mechanic 2
Pilot 0
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout23
Believer Missionary/Humanitarian Junior Project Worker05
Merchant Merchant Marine Senior Crewman11
Citizen Corporate 01
Drifter Scavenger 12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Jill Green Rival 1 2 1 1 Suerrat (F/27)
Leander Brook Enemy 0 3 0 0 Suerrat (M/21)
Hezekiah Leaby Enemy 0 3 2 0 Suerrat (M/15)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Severely injured. Fully recovered. Owe 10,000 for medical bills.
2 20 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 24 Hallie Maltby refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hallie Maltby's faith.
3 24 Continued as Believer (Missionary/Humanitarian).
3 26 Hallie Maltby retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 28 Continued as Believer (Missionary/Humanitarian).
4 32 A notable academic consults with Hallie Maltby about a publication or documentary he is working on. Gain a Contact in academia.
5 32 Continued as Believer (Missionary/Humanitarian).
5 36 Opponents of Hallie Maltby's belief system ambush Hallie Maltby.
5 36 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Voluntarily left Merchant Marine
7 40 Returned to Scout (Surveyor).
7 44 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 44 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 44 Continued as Scout (Surveyor).
8 46 Hallie Maltby's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
8 48 Promoted to Scout (Surveyor) rank 2.
9 48 Became a Citizen (Corporate).
9 52 Life ruined by a criminal gang. Gain the gang as an Enemy
10 52 Became a Drifter (Scavenger).
10 54 Survived a risky adventure but gained nothing.
10 56 Promoted to Drifter (Scavenger) rank 1.
11 56 Continued as Drifter (Scavenger).
11 59 Hallie Maltby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Returned to Believer (Missionary/Humanitarian).
12 60 Hallie Maltby refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hallie Maltby's faith.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Retired.
13 64 Good fortune.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 73 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 10,000 for medical bills.
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