Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Harmon Barbary do not know what happened to Harmon Barbary. There is a gap in Harmon Barbary's memory. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Assigned to the security staff of a space station. |
2 |
25 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
25 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
25 |
Continued as Marine (Star Marine). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
4 |
29 |
Voluntarily left Star Marine |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Make an unexpected connection outside Harmon Barbary's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A good deal ensures Harmon Barbary is living the high life for a few years. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A sudden war destroys Harmon Barbary's trade routes and contacts, forcing Harmon Barbary to flee that region of space. |
8 |
46 |
Gain rebels as Enemy |
9 |
46 |
Failed to qualify for Corporate (Citizen). |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
49 |
Harmon Barbary do not know what happened to Harmon Barbary. There is a gap in Harmon Barbary's memory. |
10 |
49 |
Failed to qualify for Free Trader (Merchant). |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
53 |
Harmon Barbary run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
55 |
Harmon Barbary secretly provide religious rites for a dying leader or noble, although they do not share Harmon Barbary's faith. Gain an Ally in the family and a Rival who disagrees with Harmon Barbary's choice. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Mainstream Believer). |
12 |
61 |
Someone more charismatic but less devout than Harmon Barbary has become Harmon Barbary's superior. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Voluntarily left Mainstream Believer |
13 |
61 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |