Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Special assignment or duty on board ship. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Hobert Bramer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Hobert Bramer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
Hobert Bramer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Entertainer (Artist). |
8 |
47 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
8 |
47 |
Promoted to Entertainer (Artist) rank 1. |
9 |
47 |
Voluntarily left Artist |
9 |
47 |
Became a Citizen (Worker). |
9 |
48 |
Political upheaval strikes Hobert Bramer's homeworld, and Hobert Bramer is caught up in the revolution. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
55 |
Hobert Bramer rise to a position of power in Hobert Bramer's colony or corporation. |
10 |
55 |
Promoted to Citizen (Worker) rank 1. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Citizen (Worker). |
11 |
56 |
Birth or Death involving a family member or close friend. |
11 |
59 |
Forced to continue current assignment. |
11 |
59 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Citizen (Worker). |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Citizen (Worker). |
13 |
66 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Retired. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |