Retired Team Leader Hobert Reed  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 78 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 3 (-1)111783
Fiery, Whimsical
 
Skills
Admin 1
Advocate 1
Art (Presentation) 0
Broker 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computer) 1
Electronics (Sensors) 2
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 3
Leadership 1
Persuade 1
Profession (Spacer/Belter) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Science (Life Sciences/Genetics) 1
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Agent Intelligence 01
Scholar Field Researcher 02
Agent Law Enforcement Corporal11
Believer Missionary/Humanitarian Team Leader26
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Nancy Ramos Enemy 0 2 1 0 Vlazhdumecta (F/27)
Clair Barrett Enemy 0 1 0 0 Darrian, Imperium (M/33)
Clair Barrett is actually an organisation such as a political movement or modest sized business.
Rosalie Stone Enemy 0 2 1 5 Ronnin (F/69)
Tessie Jimenez Enemy 0 3 5 5 Zaris (F/19)
Emma Green Enemy 0 5 4 1 Dynchia (M/27)
Relationship soured.
Christine Commins Enemy 0 2 2 0 Dynchia (F/26)
Ursula Moynihan Enemy 0 4 0 2 Dynchia (F/24)
Huldah Bluit Enemy 0 3 3 1 Dynchia (F/39)
Rollin Webb Enemy 0 3 0 5 Dynchia (M/28)
Rollin Webb is found or reported dead.
Luna Batt Contact 2 1 5 3 Irhadre (F/44)
Vaughn Harvey Contact 1 0 3 5 Dynchia (M/30)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 A sudden war destroys Hobert Reed's trade routes and contacts, forcing Hobert Reed to flee that region of space.
1 22 Gain rebels as Enemy
2 22 Became a Agent (Intelligence).
2 23 Refused a deal with criminal or other figure under investigation. Gain an Enemy
3 23 Became a Scholar (Field Researcher).
3 27 A disaster or war strikes.
3 27 Injured. Fully recovered. Owe 2,500 for medical bills.
3 27 The planetary government interferes with Hobert Reed's research for political or religious reasons. Hobert Reed continue working openly and gain an Enemy.
4 27 Continued as Scholar (Field Researcher).
4 29 Severely injured. Owe 10,000 for medical bills.
5 29 Failed to qualify for Explorer (Scout).
5 29 Submitted to the draft.
5 29 Switched to Agent (Law Enforcement) with the new title Rookie.
5 30 Go undercover to investigate an enemy.
5 30 Hobert Reed's business expands, Hobert Reed's corporation grows, or the colony thrives.
5 33 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 33 Voluntarily left Law Enforcement
6 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 37 Hobert Reed is chosen to represent Hobert Reed's faith in a vid show or other highly public forum.
6 37 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 37 Continued as Believer (Missionary/Humanitarian).
7 39 Hobert Reed is caught in the periphery of a scandal.
7 39 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
8 41 Continued as Believer (Missionary/Humanitarian).
8 43 Hobert Reed refused an offer of inducements to betray Hobert Reed's faith. Gain 5 enemies.
8 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 45 Aging Crisis. Owe 20,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Believer (Missionary/Humanitarian).
9 46 Hobert Reed is sent to a new community or parish to preach The Word among the poor.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Continued as Believer (Missionary/Humanitarian).
10 52 Hobert Reed faith is shaken.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Continued as Believer (Missionary/Humanitarian).
11 54 Hobert Reed accepted an offer of inducements to betray Hobert Reed's faith. Gain 50,000 in cash.
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Retired.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 62 Good fortune.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 67 Gained a contact.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 71 Gained a contact.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 60,000 for medical bills.
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