Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Involved in a gambling ring. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Horace Nelson don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Find an Alien Artifact. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Citizen (Corporate). |
5 |
37 |
Horace Nelson learn something Horace Nelson should not have – a corporate secret, a political scandal – which Horace Nelson can profit from illegally. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
39 |
Horace Nelson learn something Horace Nelson should not have – a corporate secret, a political scandal – which Horace Nelson can profit from illegally. |
6 |
39 |
Gain a criminal contact. |
6 |
42 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
46 |
Gained a contact. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
49 |
Political upheaval strikes Horace Nelson's homeworld, and Horace Nelson is caught up in the revolution. |
8 |
50 |
Promoted to Citizen (Corporate) rank 3. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
52 |
Horace Nelson gain experience in a technical field as a computer operator or surveyor. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
58 |
Horace Nelson have been following false teachings! |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired. |
11 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |