Retired 4th Officer Howard Mckinney  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Urunishani 78 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 5 (-1)6 (0)111595
Obsessed, Intimidated, Intuitive
 
Skills
Admin 2
Advocate 1
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Carouse 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Persuade 0
Pilot 0
Profession (Sports) 0
Science (Physical Sciences) 0
Seafarer 0
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Psion Psi-Warrrior Knight23
Merchant Merchant Marine 4th Officer26
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Garrett Owens Enemy 0 2 4 1 Dynchia, Imperium (M/41)
Garrett Owens is out of contact doing something interesting but not suspicious.
Loretta Black Ally 4 0 1 1 Urunishani (F/67)
Sadye Magrath Contact 2 2 0 0 Vlazhdumecta (F/87)
Everette Wilson Ally 2 0 2 0 Urunishani (M/19)
Horace Wade Ally 4 0 1 2 Ne Kraeda ren Kelva (M/26)
Horace Wade gains in power and influence.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies that Howard Mckinney easily defeat.
1 22 Gain Enemy if Howard Mckinney don't already have one.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Encounter a Psionic institute.
2 25 Tested for psionic powers
2 26 Forced to muster out.
3 26 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
3 28 Advanced training in a specialist field.
3 30 Promoted to Psion (Psi-Warrrior) rank 1.
4 30 Continued as Psion (Psi-Warrrior).
4 34 Pick up potentially useful information using Howard Mckinney's psychic powers.
4 34 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
5 34 Continued as Psion (Psi-Warrrior).
5 38 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
6 38 Failed to qualify for Corporate (Citizen).
6 38 Submitted to the draft.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 Good fortune
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 46 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 46 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
8 50 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 50 Continued as Merchant (Merchant Marine).
9 53 Smuggle illegal items onto a planet.
10 54 Continued as Merchant (Merchant Marine).
10 58 Befriend a useful ally in one sphere. Gain an Ally.
11 58 Continued as Merchant (Merchant Marine).
11 59 Make an unexpected connection outside Howard Mckinney's normal circles. Gain a Contact.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired at age 62.
12 62 Retired.
12 66 Birth or Death involving a family member or close friend.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 69 Birth or Death involving a family member or close friend.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 74 Aging Crisis. Owe 10,000 for medical bills.
15 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 78 Aging Crisis. Owe 20,000 for medical bills.
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