Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Isadore Jones is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Failed to qualify for Cavalry (Army). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Scout (Explorer). |
3 |
24 |
Psychologically damaged by Isadore Jones's time in the scouts. |
4 |
24 |
Failed to qualify for Thief (Rogue). |
4 |
24 |
Returned to Drifter (Scavenger). |
4 |
26 |
Attempted a risky adventure and was injured. |
4 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Isadore Jones's Contacts or Allies betrays Isadore Jones, ending Isadore Jones's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Citizen (Worker). |
7 |
36 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Promoted to Citizen (Worker) rank 1. |
8 |
39 |
Continued as Citizen (Worker). |
8 |
43 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
43 |
Failed to qualify for Performer (Entertainer). |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
46 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Isadore Jones aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |