Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Imperial trade restrictions force Issac Hanson out of business. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Barbarian). |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
27 |
Issac Hanson do not know what happened to Issac Hanson. There is a gap in Issac Hanson's memory. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
4 |
31 |
Forced to muster out. |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
34 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Spend time with an alien race. Gain a contact. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Attacked by enemies that Issac Hanson easily defeat. |
8 |
44 |
Gain Enemy if Issac Hanson don't already have one. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Voluntarily left Wanderer |
9 |
47 |
Retired. |
9 |
51 |
Gained a contact. |
10 |
55 |
Gained a contact. |
11 |
57 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |