Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Serve as the courier for an important message from the Imperium. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Jack Coghill have no idea what happened to Jack Coghill – they found Jack Coghill's ship drifting on the fringes of friendly space. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Jack Coghill do not know what happened to Jack Coghill. There is a gap in Jack Coghill's memory. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
34 |
Attempted a risky adventure and was wildly successful. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Jack Coghill do not know what happened to Jack Coghill. There is a gap in Jack Coghill's memory. |
7 |
37 |
Became a Entertainer (Performer). |
7 |
40 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Failed to qualify for Broker (Merchant). |
9 |
43 |
Returned to Drifter (Barbarian). |
9 |
47 |
Drafted into Merchant Marine |
10 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Jack Coghill's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
50 |
Switched to Drifter (Scavenger). |
11 |
52 |
Jack Coghill do not know what happened to Jack Coghill. There is a gap in Jack Coghill's memory. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
54 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Accused of a crime. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |