Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Jess Hare's Contacts or Allies betrays Jess Hare, ending Jess Hare's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
A disaster or war strikes. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
The planetary government interferes with Jess Hare's research for political or religious reasons. Jess Hare continue working openly and gain an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Physician) with previous rank. |
3 |
29 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Refuse to join a cheat in some fashion. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
A disaster leaves several injured, and others blame Jess Hare, forcing Jess Hare to leave Jess Hare's career. Gain a Rival. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Entered Merchant Academy with the Business curriculum. |
6 |
39 |
War breaks out, triggering a mandatory draft. |
6 |
39 |
Fled from the draft. |
6 |
39 |
Dropped out of the merchant academy. |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Drafted into Courier |
8 |
43 |
Became a Scout (Courier). |
8 |
47 |
Serve as the courier for an important message from the Imperium. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Jess Hare spend a great deal of time on the fringes of Charted Space. |
9 |
49 |
Gain a contact in an alien race. |
9 |
51 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Continued as Scout (Courier). |
10 |
53 |
Perform an exemplary service for the scouts. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Scout (Courier). |
11 |
59 |
Spend several years jumping from world to world in Jess Hare's scout ship. |
11 |
59 |
Promoted to Scout (Courier) rank 2. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Scout (Courier). |
12 |
62 |
Jess Hare's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired. |
13 |
65 |
Victim of a crime. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |