Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Surrounded and outnumbered by the enemy, Jorge McKenzie hold out until relief arrives. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Jorge McKenzie blame Jorge McKenzie's commander. Gain commander as Enemy. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Jorge McKenzie's Contacts or Allies betrays Jorge McKenzie, ending Jorge McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Explorer (Scout). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
39 |
Make an unexpected connection outside Jorge McKenzie's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
52 |
A sudden war destroys Jorge McKenzie's trade routes and contacts, forcing Jorge McKenzie to flee that region of space. |
11 |
52 |
Gain rebels as Enemy |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
54 |
Jorge McKenzie have been following false teachings! |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
54 |
Retired. |
13 |
57 |
Good fortune. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Good fortune. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
75 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |