Retired Sublieutenant Junior Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 78 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 6 (0)111A66
Tolerates disorder
 
Skills
Animals 0
Art (Creative/Exotic Media) 1
Art (Creative/Visual Media) 1
Athletics 0
Broker 0
Carouse 0
Deception 1
Drive (Mole) 2
Drive (Walker) 2
Electronics (Computers) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gunner (Turret) 1
Jack-of-All-Trades 2
Leadership 2
Mechanic 0
Melee (Blade) 2
Melee (Striking) 1
Persuade 2
Pilot 0
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Hydroponics) 1
Profession (Worker/Religion) 2
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Sublieutenant2 / 02
Citizen Worker Technician35
Drifter Scavenger 01
Entertainer Artist 11
Merchant Free Trader Experienced Trader33
Believer Holy Warrior Force Commander33
 
Name Type Affinity Enmity Power Influence Species
Kaab Contact 1 1 0 1 Bwap (F/60)
Kaab belongs to an uncommon alien species.
Raphael Andrews Contact 1 1 3 1 Halka (M/81)
Raphael Andrews gains in influence.
Paul Cook Contact 3 1 0 2 Sylean (M/16)
Paul Cook fell on hard times.
Wesley Kabble Contact 1 2 0 1 Halka (M/27)
Una Graves Enemy 0 2 0 2 Halka (F/39)
Una Graves is in desperate trouble and could use the character’s help.
Kathy Gordon Contact 1 1 0 0 Happrhani (F/36)
Russel Green Rival 2 1 4 2 Halka (M/64)
Russel Green has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Vessel participates in a diplomatic mission.
1 22 Commissioned in Navy (Flight) with the new title Ensign.
1 22 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Flight).
2 26 During a battle, defeat or victory depends on Junior Peck's actions. The ship suffers severe damage and Junior Peck is blamed for the disaster. Junior Peck is court - martialled and discharged.
3 26 Became a Citizen (Worker).
3 27 Junior Peck learn something Junior Peck should not have – a corporate secret, a political scandal – which Junior Peck can profit from illegally.
3 27 Gain a criminal contact.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 33 Spent time maintaining and using heavy vehicles.
5 34 Continued as Citizen (Worker).
5 38 Junior Peck befriend a superior in the corporation or the colony.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 39 Advanced training in a specialist field.
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Continued as Citizen (Worker).
7 43 Advanced training in a specialist field.
7 46 Forced to muster out.
8 46 Failed to qualify for Journalist (Entertainer).
8 46 Became a Drifter (Scavenger).
8 50 Junior Peck do not know what happened to Junior Peck. There is a gap in Junior Peck's memory.
9 50 Became a Entertainer (Artist).
9 54 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
9 54 Promoted to Entertainer (Artist) rank 1.
10 54 Voluntarily left Artist
10 54 Became a Merchant (Free Trader).
10 57 A good deal ensures Junior Peck is living the high life for a few years.
10 58 Promoted to Merchant (Free Trader) rank 1.
11 58 Continued as Merchant (Free Trader).
11 62 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
11 62 Promoted to Merchant (Free Trader) rank 2.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Merchant (Free Trader).
12 64 Make an unexpected connection outside Junior Peck's normal circles. Gain a Contact.
12 66 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Voluntarily left Free Trader
13 66 Became a Believer (Holy Warrior) with the new title Hopeful.
13 67 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 70 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 70 Continued as Believer (Holy Warrior).
14 73 Someone more charismatic but less devout than Junior Peck has become Junior Peck's superior.
14 74 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
15 74 Aging Crisis. Owe 50,000 for medical bills.
15 74 Continued as Believer (Holy Warrior).
15 75 Someone more charismatic but less devout than Junior Peck has become Junior Peck's superior.
15 78 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
16 78 Aging Crisis. Owe 10,000 for medical bills.
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