Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Kherkudshe went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Voluntarily left Corporate Agent |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Contact with Government. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Injured. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Kherkudshe went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Rewarded for a successful mission. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Rewarded for a successful mission. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Kherkudshe went above and beyond the call of duty. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
54 |
Moved to a new world. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Advanced training in a specialist field. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Failed to qualify for Worker (Citizen). |
12 |
59 |
Switched to Drifter (Wanderer). |
12 |
63 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
67 |
Kherkudshe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Retired. |
14 |
69 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |