Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
When dealing with an alien race, Lennie Phillips botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Lennie Phillips inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Spend several years jumping from world to world in Lennie Phillips's scout ship. |
4 |
34 |
Promoted to Scout (Explorer) rank 4. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
38 |
Contact with Government. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Lennie Phillips do not know what happened to Lennie Phillips. There is a gap in Lennie Phillips's memory. |
9 |
46 |
Failed to qualify for Journalist (Entertainer). |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Spend time with an alien race. Gain a contact. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Failed to qualify for Courier (Scout). |
11 |
53 |
Submitted to the draft. |
11 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
55 |
Given advanced training in a specialist field |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Given advanced training in a specialist field |
13 |
65 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Befriend a useful ally in one sphere. Gain an Ally. |
14 |
69 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Continued as Merchant (Merchant Marine). |
15 |
70 |
A good deal ensures Lennie Phillips is living the high life for a few years. |
15 |
73 |
Forced to muster out. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
76 |
Someone more charismatic but less devout than Lennie Phillips has become Lennie Phillips's superior. |
16 |
77 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |