Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lew Torres inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Lew Torres run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Special assignment or duty on board ship. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Citizen (Worker). |
5 |
34 |
Political upheaval strikes Lew Torres's homeworld, and Lew Torres is caught up in the revolution. |
6 |
35 |
Voluntarily left Worker |
6 |
35 |
Switched to Scout (Courier) with previous rank. |
6 |
39 |
Lew Torres's ship is damaged, and Lew Torres have to hitch-hike Lew Torres's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 3 Contacts. Gain 3 Enemies. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Opponents of Lew Torres's belief system ambush Lew Torres. |
7 |
40 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Opponents of Lew Torres's belief system ambush Lew Torres. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Entered Merchant Academy with the Business curriculum. |
9 |
48 |
Suffered a deep tragedy. |
9 |
48 |
Dropped out of the merchant academy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Missionary/Humanitarian |
10 |
48 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |