Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Nearly killed. Owe 11,250 for medical bills. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
23 |
Work leads to a considerable breakthrough. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Win a prestigious prize for Luke Jensen's work. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Entangled in a bureaucratic or legal morass that distracts Luke Jensen from Luke Jensen's work. |
5 |
38 |
Promoted to Scholar (Scientist) rank 2. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
Win a prestigious prize for Luke Jensen's work. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Offered job by a patron. Now owe him a favor. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Entered Merchant Academy with the Business curriculum. |
8 |
48 |
A prank goes horribly wrong. Gain a Rival. |
8 |
49 |
Dropped out of the merchant academy. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Luke Jensen come into conflict with a splinter group Luke Jensen's own religion which maintains Luke Jensen's version is the wrong one. Gain 1 Rivals. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |