Retired 3rd Officer Mannie Schmidt  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 78 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 2 (-2)1115A2
Secretive
 
Skills
Animals 0
Athletics (Endurance) 1
Broker 1
Carouse 0
Diplomat 1
Drive 0
Electronics (Sensors) 3
Flyer 0
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 2
Navigation 1
Profession (Sports/Golf) 1
Profession (Freeloader/Security) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer (Sail) 1
Steward 1
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Scout Explorer 01
Scout Surveyor 01
Scout Courier Scout25
Merchant Merchant Marine 3rd Officer36
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Verda Brooks Rival 3 3 2 2 Cafadan (F/45)
Verda Brooks gained influence with the character’s assistance.
Archibald Cowen Ally 4 0 3 5 Sydite (M/81)
Archibald Cowen gains in power and influence.
Douglas McPherson Enemy 0 2 3 1 Cafadan (M/10)
Albertina Legge Contact 2 1 3 2 Cafadan (F/49)
Albertina Legge gains in influence.
Edd Fawns Contact 3 1 1 0 Cafadan (M/22)
Janette Seddon Contact 1 1 1 1 Solomani, Imperium (F/58)
Rishdaash Contact 2 2 1 6 Vilani, Imperium (M/32)
Adelle Bethune Enemy 0 3 5 1 Cafadan (F/39)
Adelle Bethune is found or reported dead.
Roy Babington Enemy 0 1 2 1 Yilean (M/42)
Roy Babington gains in power.
Alva Paul Enemy 0 4 5 1 Cafadan (M/28)
Alva Paul is in prison or otherwise trapped somewhere.
Awoilui Yewea Ally 4 0 3 5 Aslan (M/14)
Awoilui Yewea gained power at the expense of a third party who now blames the character.
Delta Evans Ally 3 0 0 5 Cafadan (F/24)
Gracie McDonald Enemy 0 2 2 0 Vanejenese (F/28)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Lost eye or limb. Owe 1,250 for medical bills.
2 20 Became a Scout (Explorer).
2 23 Spend several years jumping from world to world in Mannie Schmidt's scout ship.
3 24 Attempted to change assignments.
3 24 Switched to Scout (Surveyor) with previous rank.
3 25 When dealing with an alien race, Mannie Schmidt botch an opportunity to gather extra intelligence about them.
3 25 Mannie Schmidt inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 28 Attempted to change assignments.
4 28 Switched to Scout (Courier) with previous rank.
4 32 Serve as the courier for an important message from the Imperium.
4 32 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 32 Continued as Scout (Courier).
5 33 Spend several years jumping from world to world in Mannie Schmidt's scout ship.
6 36 Continued as Scout (Courier).
6 39 A new romantic starts. Gain an Ally.
7 40 Attempted to change assignments.
7 40 Failed to qualify for Explorer (Scout).
7 40 Continued as Scout (Courier).
7 41 Mannie Schmidt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mannie Schmidt fail to help. Gain an Enemy.
7 41 Mannie Schmidt's ship is damaged, and Mannie Schmidt have to hitch-hike Mannie Schmidt's way back across the stars to the nearest scout base.
7 41 Gain 4 Contacts. Gain 3 Enemies.
7 44 Promoted to Scout (Courier) rank 2.
8 44 Continued as Scout (Courier).
8 47 When dealing with an alien race, Mannie Schmidt have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9 48 Voluntarily left Courier
9 48 Became a Merchant (Merchant Marine) with the new title Crewman.
9 52 A good deal ensures Mannie Schmidt is living the high life for a few years.
9 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 52 Continued as Merchant (Merchant Marine).
10 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 56 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 56 Continued as Merchant (Merchant Marine).
11 58 Risk Mannie Schmidt's fortune on a possibility lucrative deal and win.
12 60 Continued as Merchant (Merchant Marine).
12 63 A good deal ensures Mannie Schmidt is living the high life for a few years.
12 64 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Retired at age 64.
13 64 Continued as Merchant (Merchant Marine).
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Continued as Merchant (Merchant Marine).
14 70 A good deal ensures Mannie Schmidt is living the high life for a few years.
14 72 Forced to muster out.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 72 Became a Believer (Mainstream Believer) with the new title Lay Person.
15 75 Mannie Schmidt retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 76 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
16 76 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙