Retired Fighter Marc Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 78 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 1 (-2)111451
Rowdy
 
Skills
Admin 2
Animals (Handling) 1
Astrogation 0
Athletics (Endurance) 2
Broker 1
Carouse 0
Deception 1
Engineer (Life Support) 1
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 2
Persuade 0
Pilot 0
Profession (Worker/Religion) 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Believer Holy Warrior Fighter11
Merchant Broker 23
Prisoner Fixer 06
Prisoner Thug 13
Prisoner Inmate 11
 
Name Type Affinity Enmity Power Influence Species
Sarah Chambers Contact 1 1 0 0 Azhanti (F/28)
Sarah Chambers belongs to an unusual cultural or religious group.
Goldia Willis Contact 0 1 0 4 Urunishani (F/20)
Goldia Willis is particularly unusual, such as an artificial intelligence or very alien being.
Gail Robson Contact 1 1 4 1 Azhanti (F/41)
Elvira Blakely Contact 0 1 3 1 Kedepu (F/59)
Olin Forrest Contact 3 0 4 3 Azhanti (M/65)
Olin Forrest is in desperate trouble and could use the character’s help.
Rosemary Webb Contact 0 1 5 2 Azhanti (F/51)
Winfield Corney Enemy 0 5 2 2 Sylean (M/72)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Marc Norman's ship is damaged, and Marc Norman have to hitch-hike Marc Norman's way back across the stars to the nearest scout base.
1 19 Gain 6 Contacts. Gain 1 Enemies.
2 19 Became a Believer (Holy Warrior) with the new title Hopeful.
2 20 Marc Norman accepted an offer of inducements to betray Marc Norman's faith. Gain 60,000 in cash.
2 23 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
3 23 Became a Merchant (Broker).
3 24 Gained a contact.
3 27 Promoted to Merchant (Broker) rank 1.
4 27 Continued as Merchant (Broker).
4 31 Promoted to Merchant (Broker) rank 2.
5 31 Continued as Merchant (Broker).
5 34 Embroiled in legal trouble.
5 35 Forced to muster out.
6 35 Became a Prisoner (Fixer).
6 37 Severely injured. Owe 20,000 for medical bills.
7 39 Continued as Prisoner (Fixer).
7 43 Disgraced. Word of Marc Norman's criminal past reaches Marc Norman's homeworld.
8 43 Continued as Prisoner (Fixer).
8 46 Persecuted by a prison gang.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Retired at age 47.
9 47 Switched to Prisoner (Thug) with previous rank.
9 48 Beaten by a prison gang.
9 48 Lightly injured, no permanent damage. Fully recovered.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Returned to Prisoner (Fixer).
10 54 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Continued as Prisoner (Fixer).
11 56 Disgraced. Word of Marc Norman's criminal past reaches Marc Norman's homeworld.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Returned to Prisoner (Thug).
12 61 Disgraced. Word of Marc Norman's criminal past reaches Marc Norman's homeworld.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Returned to Prisoner (Fixer).
13 67 Disgraced. Word of Marc Norman's criminal past reaches Marc Norman's homeworld.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Returned to Prisoner (Thug).
14 70 Vocational Training.
14 71 Promoted to Prisoner (Thug) rank 1.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 71 Switched to Prisoner (Inmate) with previous rank.
15 75 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
16 75 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙