Retired Scout Marcellus Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 78 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 2 (-2)111792
Glum, Night Owl, Simian
 
Skills
Astrogation 1
Athletics (Endurance) 1
Diplomat 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Investigate 1
Mechanic 2
Persuade 2
Pilot (Small Craft) 1
Profession (Worker/Armourer) 1
Science (Space Sciences/Planetology) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout22
Scout Courier 21
Scout Surveyor 22
Drifter Wanderer 12
Believer Mainstream Believer Lay Person03
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Marshall Waddell Contact 1 1 1 1 Kargol (M/56)
Marshall Waddell is diminished in both power and influence.
Jule Wright Enemy 0 3 1 2 Humaniti (M/16)
Jule Wright’s relationships have begun to affect the character.
Ambrose Doyle Rival 1 1 1 2 Kargol (M/49)
Ambrose Doyle has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Marcellus Coleman spend a great deal of time on the fringes of Charted Space.
1 22 Gain a contact in an alien race.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 25 Spend several years jumping from world to world in Marcellus Coleman's scout ship.
2 26 Promoted to Scout (Explorer) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 28 Marcellus Coleman spend a great deal of time on the fringes of Charted Space.
3 28 Severely injured. Owe 10,000 for medical bills.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Surveyor) with previous rank.
4 31 Marcellus Coleman's ship is ambushed by enemy vessels. Marcellus Coleman successfully ran to the jump point.
5 34 Continued as Scout (Surveyor).
5 37 Marcellus Coleman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marcellus Coleman fail to help. Gain an Enemy.
5 37 Psychologically damaged by Marcellus Coleman's time in the scouts.
6 38 Voluntarily left Surveyor
6 38 Became a Drifter (Wanderer).
6 39 Attacked by enemies and injured.
6 39 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
6 39 Gain Enemy if Marcellus Coleman don't already have one.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 46 Forced to muster out.
8 46 Aging Crisis. Owe 20,000 for medical bills.
8 46 Retired at age 46.
8 46 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 50 Marcellus Coleman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 50 Aging Crisis. Owe 60,000 for medical bills.
9 50 Continued as Believer (Mainstream Believer).
9 51 Marcellus Coleman is sent to a new community or parish to preach The Word among the poor.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Continued as Believer (Mainstream Believer).
10 56 Marcellus Coleman have been following false teachings!
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Retired.
11 58 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 63 Good fortune.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 65 Accused of a crime.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 70 Moved to a new world.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 10,000 for medical bills.
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