Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Scarred. Fully recovered. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Given a special assignment or duty in Marcellus Dixon's unit. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Army Support) with previous rank. |
3 |
30 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Assigned to a peacekeeping role. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Army (Army Support) rank 4 with the new title Sergeant. |
5 |
34 |
Voluntarily left Army Support |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Marcellus Dixon's life into chaos, forcing Marcellus Dixon to leave the planet. |
6 |
35 |
Became a Merchant (Broker). |
6 |
37 |
A good deal ensures Marcellus Dixon is living the high life for a few years. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Marcellus Dixon's normal circles. Gain a Contact. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
51 |
Attacked by enemies and injured. |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
51 |
Gain Enemy if Marcellus Dixon don't already have one. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
54 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
55 |
Become leader in social movement. |
11 |
55 |
Gain an Ally and an Enemy. |
11 |
55 |
Dropped out of the merchant academy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Drifter (Wanderer). |
12 |
59 |
Attacked by enemies that Marcellus Dixon easily defeat. |
12 |
59 |
Gain Enemy if Marcellus Dixon don't already have one. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Drifter (Wanderer). |
13 |
61 |
Marcellus Dixon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
63 |
A notable academic consults with Marcellus Dixon about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Continued as Believer (Mainstream Believer). |
15 |
68 |
Marcellus Dixon refused an offer of inducements to betray Marcellus Dixon's faith. Gain 2 enemies. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Continued as Believer (Mainstream Believer). |
16 |
73 |
A notable academic consults with Marcellus Dixon about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
Continued as Believer (Mainstream Believer). |
17 |
75 |
Marcellus Dixon is sent to a new community or parish to preach The Word among the poor. |
17 |
77 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |