Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Martin Elliott retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Martin Elliott secretly provide religious rites for a dying leader or noble, although they do not share Martin Elliott's faith. Gain an Ally in the family and a Rival who disagrees with Martin Elliott's choice. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Martin Elliott refused an offer of inducements to betray Martin Elliott's faith. Gain 6 enemies. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Martin Elliott have been following false teachings! |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Given specialist training in vehicles. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Rewarded for a successful mission. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
45 |
An investigation takes on a dangerous turn. |
8 |
45 |
Martin Elliott's work ends up coming home with Martin Elliott, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Martin Elliott went above and beyond the call of duty. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Go undercover to investigate an enemy. |
10 |
53 |
Severely injured. Owe 2,500 for medical bills. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Martin Elliott faith enjoys an explosion of popularity largely thanks to Martin Elliott's efforts. |
11 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
59 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Martin Elliott is sent to a new community or parish to preach The Word among the poor. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
67 |
Martin Elliott refused an offer of inducements to betray Martin Elliott's faith. Gain 4 enemies. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
71 |
Martin Elliott is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
71 |
Promoted to Believer (Holy Warrior) rank 5 with the new title Movement Sub-Leader. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Believer (Holy Warrior). |
15 |
75 |
Martin Elliott retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
75 |
Promoted to Believer (Holy Warrior) rank 6 with the new title Movement Leader. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |