Retired 3rd Officer Matthew Hawkins  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 78 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 1 (-2)111A91
Unruly, Participating
 
Skills
Animals (Training) 1
Athletics 0
Broker 2
Carouse 0
Deception 1
Diplomat 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Explosives 1
Gambler 1
Gun Combat (Energy) 1
Mechanic 1
Melee (Grapple) 1
Navigation 1
Pilot (Capital Ships) 0
Profession (Worker/Biologicals) 0
Recon 2
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Rogue Thief 14
Merchant Merchant Marine 3rd Officer35
Believer Holy Warrior Hopeful02
Retired 02
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Roman Ede Rival 1 2 0 0 Darmine (M/13)
Jared Sherris Contact 2 2 1 0 Kedepu (M/40)
Jared Sherris belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Entered a spacer community.
1 20 Gained a contact.
1 22 Graduated.
2 22 Failed to qualify for Law Enforcement (Agent).
2 22 Became a Drifter (Barbarian).
2 24 Lightly injured, no permanent damage. Fully recovered.
3 24 Became a Rogue (Thief).
3 28 Involved in a gambling ring.
3 28 Promoted to Rogue (Thief) rank 1.
4 28 Attempted to change assignments.
4 28 Failed to qualify for Pirate (Rogue).
4 28 Continued as Rogue (Thief).
4 30 Involved in a feud with a rival criminal organization.
5 32 Continued as Rogue (Thief).
5 36 Betrayed by a friend. One of Matthew Hawkins's Contacts or Allies betrays Matthew Hawkins, ending Matthew Hawkins's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Continued as Rogue (Thief).
6 40 Matthew Hawkins spend months in the dangerous criminal underworld.
6 40 Forced to muster out.
7 40 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Continued as Merchant (Merchant Marine).
8 46 A good deal ensures Matthew Hawkins is living the high life for a few years.
8 48 Forced to continue current assignment.
8 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 48 Continued as Merchant (Merchant Marine).
9 50 Bankrupted by a rival. Gain the other trader as a Rival.
9 52 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Merchant (Merchant Marine).
10 54 Risk Matthew Hawkins's fortune on a possibility lucrative deal and win.
10 56 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Continued as Merchant (Merchant Marine).
11 58 Risk Matthew Hawkins's fortune on a possibility lucrative deal and win.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Became a Believer (Holy Warrior) with the new title Hopeful.
12 61 Matthew Hawkins is caught in the periphery of a scandal.
12 61 Demoted to Believer (Holy Warrior) rank -1.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Holy Warrior).
13 65 A notable academic consults with Matthew Hawkins about a publication or documentary he is working on. Gain a Contact in academia.
13 68 Promoted to Believer (Holy Warrior) rank 0.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Voluntarily left Holy Warrior
14 68 Retired.
14 69 Gained a contact.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 73 Good fortune.
16 76 Aging Crisis. Owe 60,000 for medical bills.
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