Retired Able Spacehand Merritt Penn  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 78 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 12 (2) 3 (-1)1116C3
Imaginative, Chatty
 
Skills
Admin 0
Athletics (Endurance) 0
Carouse 1
Deception 0
Drive 0
Gun Combat (Slug) 0
Gunner 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 0
Melee (Blade) 2
Melee (Fencing) 1
Pilot 0
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Navy Engineer/Gunner Able Spacehand11
Drifter Wanderer 13
Drifter Scavenger 01
Believer Holy Warrior Hopeful-13
Drifter Barbarian 12
Retired 04
 
EducationGraduated
School of Hard Knocks Honors
 
Name Type Affinity Enmity Power Influence Species
Clora Shelton Enemy 0 3 1 2 Hanen (F/42)
Neta Cumming Rival 1 3 2 0 Swanfeh (F/14)
Neta Cumming gained power at the expense of a third party who now blames the character.
Earnest Langhorne Rival 0 1 0 0 Vanejenese (M/26)
Ivah Manning Rival 0 2 3 2 Hanen (F/32)
Ray Green Enemy 0 2 2 6 Suerrat (M/52)
Cary Johnson Enemy 0 1 2 0 Hanen (M/20)
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Join a social movement.
1 22 Graduated with honors.
2 22 Failed to qualify for Explorer (Scout).
2 22 Submitted to the draft.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 25 Merritt Penn foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 26 Continued as Navy (Line/Crew).
3 28 Vessel participates in a diplomatic mission.
3 30 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Engineer/Gunner) with previous rank.
4 31 During a battle, defeat or victory depends on Merritt Penn's actions. Merritt Penn actions lead to an honorabe discharge.
5 31 Became a Drifter (Wanderer).
5 32 Merritt Penn do not know what happened to Merritt Penn. There is a gap in Merritt Penn's memory.
6 32 Failed to qualify for Scientist (Scholar).
6 32 Switched to Drifter (Scavenger).
6 34 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 34 Failed to qualify for Worker (Citizen).
7 34 Returned to Drifter (Wanderer).
7 35 Find valuable salvage.
7 38 Promoted to Drifter (Wanderer) rank 1.
8 38 Continued as Drifter (Wanderer).
8 41 Lightly injured, no permanent damage. Fully recovered.
9 41 Became a Believer (Holy Warrior) with the new title Hopeful.
9 44 Merritt Penn is caught in the periphery of a scandal.
9 44 Demoted to Believer (Holy Warrior) rank -1.
10 45 Continued as Believer (Holy Warrior).
10 48 Merritt Penn come into conflict with a splinter group Merritt Penn's own religion which maintains Merritt Penn's version is the wrong one. Gain 3 Rivals.
11 48 Failed to qualify for Corporate (Citizen).
11 48 Switched to Drifter (Barbarian).
11 52 Promoted to Drifter (Barbarian) rank 1.
12 52 Continued as Drifter (Barbarian).
12 56 Merritt Penn do not know what happened to Merritt Penn. There is a gap in Merritt Penn's memory.
13 56 Aging Crisis. Owe 50,000 for medical bills.
13 56 Retired at age 56.
13 56 Returned to Believer (Holy Warrior).
13 60 Merritt Penn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Retired.
14 64 A romantic relationship ends badly. Gain a Rival or Enemy.
15 64 Aging Crisis. Owe 10,000 for medical bills.
15 65 Birth or Death involving a family member or close friend.
16 68 Aging Crisis. Owe 10,000 for medical bills.
16 72 Good fortune.
17 72 Aging Crisis. Owe 30,000 for medical bills.
17 73 Betrayal. Convert an Ally into a Rival or Enemy.
18 76 Aging Crisis. Owe 10,000 for medical bills.
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