Retired 3rd Officer Milo Maltby  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 78 M 1 (-2) 1 (-2) 1 (-2) 15 (3) 6 (0) 3 (-1)111F63
Bubbly
 
Skills
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Deception 2
Diplomat 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Pilot (Capital Ships) 1
Profession (Worker/Hydroponics) 1
Recon 1
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent35
Scout Explorer 01
Drifter Scavenger 01
Scout Courier 01
Merchant Merchant Marine 3rd Officer34
Believer Missionary/Humanitarian Project Worker11
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Mariah Medina Contact 3 1 0 0 Ayansh'i (F/47)
reconciliation.
Gregorio Perkins Contact 1 0 2 1 Iltharan (M/17)
Royce Dixon Rival 1 6 0 0 Trexen (M/38)
Very bad falling out.
Lem Griffiths Contact 1 0 0 1 Swanfeh (M/38)
Elta Nicol Contact 2 1 2 0 Swanfeh (F/89)
Otho Meighan Contact 1 1 0 0 Swanfeh (M/34)
Misty Grant Contact 2 0 1 0 Swanfeh (F/26)
Clyde Ross Contact 2 1 2 4 Swanfeh (F/61)
Clyde Ross loses some of their power base.
Leland Duffey Enemy 0 0 3 0 Swanfeh (M/23)
Luetta Larson Contact 2 1 1 2 Swanfeh (F/80)
Luetta Larson is particularly unusual, such as an artificial intelligence or very alien being.
Gavin Mulvahil Ally 2 0 1 0 Tapazmal (M/16)
Cameron Mccoy Contact 0 1 4 3 Tapazmal (M/20)
Hazel Macks Contact 2 1 0 0 Swanfeh (F/50)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Advanced training in a specialist field.
2 22 Continued as Agent (Corporate Agent).
2 23 Established a network of contacts. Gain 2 contacts.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 30 An investigation takes on a dangerous turn.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 31 Given specialist training in vehicles.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 37 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 38 Forced to muster out.
6 38 Became a Scout (Explorer).
6 39 Psychologically damaged by Milo Maltby's time in the scouts.
7 39 Became a Drifter (Scavenger).
7 41 Betrayed by a friend. One of Milo Maltby's Contacts or Allies betrays Milo Maltby, ending Milo Maltby's career. That Contact or Ally becomes a Rival or Enemy.
8 41 Switched to Scout (Courier) with previous rank.
8 43 Milo Maltby's ship is damaged, and Milo Maltby have to hitch-hike Milo Maltby's way back across the stars to the nearest scout base.
8 43 Gain 5 Contacts. Gain 1 Enemies.
9 43 Failed to qualify for Corporate Agent (Agent).
9 43 Submitted to the draft.
9 43 Became a Merchant (Merchant Marine) with the new title Crewman.
9 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Merchant (Merchant Marine).
10 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Continued as Merchant (Merchant Marine).
11 53 Make an unexpected connection outside Milo Maltby's normal circles. Gain a Contact.
11 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Continued as Merchant (Merchant Marine).
12 56 Severely injured. Fully recovered. Owe 3,750 for medical bills.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 59 Milo Maltby accepted an offer of inducements to betray Milo Maltby's faith. Gain 190,000 in cash.
13 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Retired.
14 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 67 Gained a contact.
16 68 Aging Crisis. Owe 30,000 for medical bills.
16 72 Accused of a crime.
17 72 Aging Crisis. Owe 50,000 for medical bills.
17 74 Gained a contact.
18 76 Aging Crisis. Owe 60,000 for medical bills.
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