Retired Scout Monroe Mahon  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 78 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2)111192
Coy, Volatile, Unscrupulous
 
Skills
Admin 0
Animals 0
Art (Creative/Visual Media) 1
Athletics 0
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Explosives 1
Flyer (Rotor) 1
Gambler 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Navigation 1
Persuade 0
Pilot (Spacecraft) 2
Science (Robotic Sciences) 0
Seafarer (Personal) 1
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 23
Scout Courier Scout13
Scout Surveyor Scout15
Drifter Barbarian 01
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Wilbert Wallace Contact 3 2 2 4 Libert (M/32)
Jay Reekey Enemy 0 1 4 0 Libert (M/30)
Jay Reekey belongs to an unusual cultural or religious group.
Johanna Nelson Rival 1 3 0 0 Libert (F/14)
Emilie Raycraft Ally 1 0 3 0 Libert (F/53)
Emilie Raycraft belongs to an uncommon alien species.
Florida Watts Ally 3 1 2 3 Libert (F/12)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 Amnesia.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 25 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
2 26 Promoted to Entertainer (Artist) rank 2.
3 26 Continued as Entertainer (Artist).
3 29 Public opinion turns on Monroe Mahon.
4 29 Became a Scout (Courier).
4 33 When dealing with an alien race, Monroe Mahon botch an opportunity to gather extra intelligence about them.
4 33 Psychologically damaged by Monroe Mahon's time in the scouts.
5 33 Continued as Scout (Courier).
5 34 Perform an exemplary service for the scouts.
6 37 Continued as Scout (Courier).
6 40 Spend several years jumping from world to world in Monroe Mahon's scout ship.
6 41 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 41 Attempted to change assignments.
7 41 Switched to Scout (Surveyor) with previous rank.
7 44 Monroe Mahon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Monroe Mahon fail to help. Gain an Enemy.
7 44 Psychologically damaged by Monroe Mahon's time in the scouts.
8 45 Continued as Scout (Surveyor).
8 48 Monroe Mahon spend a great deal of time on the fringes of Charted Space.
8 48 Nearly killed. Owe 15,000 for medical bills.
9 49 Continued as Scout (Surveyor).
9 50 Spend several years jumping from world to world in Monroe Mahon's scout ship.
10 53 Continued as Scout (Surveyor).
10 56 Birth or Death involving a family member or close friend.
11 57 Continued as Scout (Surveyor).
11 58 Monroe Mahon inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
12 58 Became a Drifter (Barbarian).
12 61 Monroe Mahon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Retired at age 61.
13 61 Became a Believer (Holy Warrior) with the new title Hopeful.
13 64 Monroe Mahon have been following false teachings!
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Retired.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 73 Gained a contact.
17 76 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙