Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Failed to qualify for Scientist (Scholar). |
2 |
28 |
Became a Drifter (Barbarian). |
3 |
32 |
Voluntarily left Barbarian |
3 |
32 |
Failed to qualify for Enforcer (Rogue). |
3 |
32 |
Submitted to the draft. |
3 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
35 |
Rewarded for a successful mission. |
3 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
36 |
Continued as Agent (Law Enforcement). |
4 |
40 |
Nathan Robinson went above and beyond the call of duty. |
4 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
40 |
Continued as Agent (Law Enforcement). |
5 |
44 |
Established a network of contacts. Gain 3 contacts. |
5 |
44 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
44 |
Continued as Agent (Law Enforcement). |
6 |
48 |
Nathan Robinson went above and beyond the call of duty. |
6 |
48 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
48 |
Continued as Agent (Law Enforcement). |
7 |
52 |
Go undercover to investigate an enemy. |
7 |
52 |
A job goes wrong, forcing Nathan Robinson to flee off-planet. |
7 |
52 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
8 |
52 |
Continued as Agent (Law Enforcement). |
8 |
55 |
Go undercover to investigate an enemy. |
8 |
55 |
A police detective or rival criminal forces Nathan Robinson to flee and vows to hunt Nathan Robinson down. Gain an Enemy. |
8 |
56 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
8 |
56 |
Forced to muster out. |
9 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
58 |
Nathan Robinson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
60 |
Retired at age 60. |
10 |
60 |
Continued as Believer (Missionary/Humanitarian). |
10 |
63 |
Scarred. Owe 5,000 for medical bills. |
11 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
64 |
Continued as Believer (Missionary/Humanitarian). |
11 |
67 |
Nathan Robinson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nathan Robinson's faith. |
11 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
68 |
Tested for psionic powers |
12 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
68 |
Continued as Believer (Missionary/Humanitarian). |
12 |
70 |
Nathan Robinson refused an offer of inducements to betray Nathan Robinson's faith. Gain 6 enemies. |
12 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
72 |
Continued as Believer (Missionary/Humanitarian). |
13 |
75 |
Nathan Robinson faith is shaken. |
14 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |