Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Ned Cook learn something Ned Cook should not have – a corporate secret, a political scandal – which Ned Cook can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Ned Cook befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Ned Cook's business expands, Ned Cook's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Ned Cook do not know what happened to Ned Cook. There is a gap in Ned Cook's memory. |
6 |
38 |
Returned to Citizen (Corporate). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Citizen (Corporate) rank 3. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
46 |
Gained a contact. |
7 |
46 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
50 |
Hard times caused by a lack of interstellar trade costs Ned Cook Ned Cook's job. |
9 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
53 |
Given specialist training in vehicles. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
57 |
Go undercover to investigate an enemy. |
10 |
57 |
A revolution, attack or other unusual event throws Ned Cook's life into chaos, forcing Ned Cook to leave the planet. |
10 |
58 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
58 |
Continued as Agent (Law Enforcement). |
11 |
61 |
Ned Cook's work ends up coming home with Ned Cook, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
61 |
Became a Merchant (Broker). |
12 |
65 |
A good deal ensures Ned Cook is living the high life for a few years. |
12 |
65 |
Promoted to Merchant (Broker) rank 1. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Voluntarily left Broker |
13 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
69 |
Ned Cook aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Retired. |
14 |
73 |
Birth or Death involving a family member or close friend. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |