Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Display heroism in battle. |
2 |
26 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Assigned to a peacekeeping role. |
3 |
30 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
4 |
30 |
Continued as Army (Infantry). |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Army (Infantry) officer rank 4 with the new title Lieutenant Colonel. |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
Unit is slaughtered in a disastrous battle, for which Norbert McGhee blame Norbert McGhee's commander. Gain commander as Enemy. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Norbert McGhee's job. |
7 |
38 |
Became a Scout (Courier). |
7 |
42 |
Spend several years jumping from world to world in Norbert McGhee's scout ship. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Courier). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Failed to qualify for Artist (Entertainer). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |