Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Ole Remmington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Ole Remmington come into conflict with a splinter group Ole Remmington's own religion which maintains Ole Remmington's version is the wrong one. Gain 2 Rivals. |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
30 |
An expedition or voyage goes wrong, leaving Ole Remmington stranded in the wilderness. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
A disaster leaves several injured, and others blame Ole Remmington, forcing Ole Remmington to leave Ole Remmington's career. Gain a Rival. |
5 |
35 |
Severely injured. Owe 7,500 for medical bills. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Given advanced training in a specialist field |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
Ole Remmington secretly provide religious rites for a dying leader or noble, although they do not share Ole Remmington's faith. Gain an Ally in the family and a Rival who disagrees with Ole Remmington's choice. |
12 |
62 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
66 |
Ole Remmington is sent to a new community or parish to preach The Word among the poor. |
13 |
66 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
70 |
Ole Remmington is sent to a new community or parish to preach The Word among the poor. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Voluntarily left Mainstream Believer |
15 |
70 |
Retired. |
15 |
74 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |