Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Join homeworld’s celebrity circles |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
Find an Alien Artifact. |
4 |
34 |
Promoted to Entertainer (Artist) rank 4. |
5 |
34 |
Voluntarily left Artist |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Drafted into Star Marine |
7 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
43 |
Gained a contact. |
7 |
46 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
8 |
46 |
Continued as Marine (Star Marine). |
8 |
49 |
A mission goes wrong; Oran Brownhill and several others are captured and mistreated by the enemy. Gain Oran Brownhill's jailer as an Enemy. |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
53 |
Oran Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
53 |
Became a Citizen (Corporate). |
10 |
55 |
Oran Brownhill gain experience in a technical field as a computer operator or surveyor. |
10 |
57 |
Promoted to Citizen (Corporate) rank 1. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Citizen (Corporate). |
11 |
59 |
Oran Brownhill learn something Oran Brownhill should not have – a corporate secret, a political scandal – which Oran Brownhill can profit from illegally. |
11 |
61 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Citizen (Corporate). |
12 |
64 |
Spent time maintaining and using heavy vehicles. |
12 |
65 |
Promoted to Citizen (Corporate) rank 3. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Continued as Citizen (Corporate). |
13 |
69 |
Oran Brownhill's business expands, Oran Brownhill's corporation grows, or the colony thrives. |
13 |
69 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Continued as Citizen (Corporate). |
14 |
70 |
Oran Brownhill's business expands, Oran Brownhill's corporation grows, or the colony thrives. |
14 |
73 |
Promoted to Citizen (Corporate) rank 5. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Continued as Citizen (Corporate). |
15 |
74 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
76 |
Oran Brownhill retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |