Retired Petty Officer, 3rd class Orville Carson  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 78 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 1 (-2)1117A1
Unenthusiastic
 
Skills
Advocate 1
Athletics (Dexterity) 1
Broker 0
Carouse 1
Drive 0
Electronics (Computers) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Spacer) 0
Recon 1
Science (Social Sciences) 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Broker 03
Navy Flight Petty Officer, 3rd class23
Drifter Scavenger 02
Merchant Free Trader 12
Drifter Barbarian 03
Believer Holy Warrior Fighter13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Izora McGrath Ally 4 0 0 1 Zaris (F/22)
Gertrude Galway Enemy 0 4 2 1 Zaris (M/49)
Yaral Aorl Enemy 0 2 1 1 Aslan (F/23)
Lera Doyle Ally 3 0 1 4 Zaris (F/56)
Laurie Jacobs Rival 1 3 0 3 Zaris (F/23)
Burr Kim Enemy 0 4 1 0 Zaris (M/19)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Embroiled in legal trouble.
2 22 Continued as Merchant (Broker).
2 26 Befriend a useful ally in one sphere. Gain an Ally.
3 26 Continued as Merchant (Broker).
3 29 Good fortune
3 30 Forced to muster out.
4 30 Became a Navy (Flight) with the new title Crewman.
4 32 Orville Carson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Attempt at commissioned failed.
4 34 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Flight).
5 35 Orville Carson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 38 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
6 38 Continued as Navy (Flight).
6 40 During a battle, defeat or victory depends on Orville Carson's actions. The ship suffers severe damage and Orville Carson is blamed for the disaster. Orville Carson is court - martialled and discharged.
7 40 Failed to qualify for Scientist (Scholar).
7 40 Became a Drifter (Scavenger).
7 43 Find an Alien Artifact.
8 44 Continued as Drifter (Scavenger).
8 47 Orville Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Switched to Merchant (Free Trader).
9 51 Befriend a useful ally in one sphere. Gain an Ally.
9 51 Promoted to Merchant (Free Trader) rank 1.
10 51 Continued as Merchant (Free Trader).
10 55 Bankrupted by a rival. Gain the other trader as a Rival.
11 55 Switched to Drifter (Barbarian).
11 58 Suffer from a life-threatening illness.
12 58 Became a Believer (Holy Warrior) with the new title Hopeful.
12 60 Orville Carson have been following false teachings!
13 60 Returned to Drifter (Barbarian).
13 61 Find valuable salvage.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Retired at age 64.
14 64 Continued as Drifter (Barbarian).
14 68 Betrayed by a friend. One of Orville Carson's Contacts or Allies betrays Orville Carson, ending Orville Carson's career. That Contact or Ally becomes a Rival or Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 68 Returned to Believer (Holy Warrior).
15 72 Orville Carson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 72 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 72 Continued as Believer (Holy Warrior).
16 73 Orville Carson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
17 73 Aging Crisis. Owe 40,000 for medical bills.
17 73 Retired.
17 77 Victim of a crime.
18 77 Aging Crisis. Owe 40,000 for medical bills.
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