Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Good fortune |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Orville Carson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
Orville Carson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Flight). |
6 |
40 |
During a battle, defeat or victory depends on Orville Carson's actions. The ship suffers severe damage and Orville Carson is blamed for the disaster. Orville Carson is court - martialled and discharged. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
43 |
Find an Alien Artifact. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Orville Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Switched to Merchant (Free Trader). |
9 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
55 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
55 |
Switched to Drifter (Barbarian). |
11 |
58 |
Suffer from a life-threatening illness. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Orville Carson have been following false teachings! |
13 |
60 |
Returned to Drifter (Barbarian). |
13 |
61 |
Find valuable salvage. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Continued as Drifter (Barbarian). |
14 |
68 |
Betrayed by a friend. One of Orville Carson's Contacts or Allies betrays Orville Carson, ending Orville Carson's career. That Contact or Ally becomes a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Returned to Believer (Holy Warrior). |
15 |
72 |
Orville Carson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
72 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Continued as Believer (Holy Warrior). |
16 |
73 |
Orville Carson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Retired. |
17 |
77 |
Victim of a crime. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |