Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
23 |
Pierce Robinson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pierce Robinson fail to help. Gain an Enemy. |
2 |
23 |
Psychologically damaged by Pierce Robinson's time in the scouts. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Pierce Robinson botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Pierce Robinson's ship is damaged, and Pierce Robinson have to hitch-hike Pierce Robinson's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
30 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Pierce Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Find valuable salvage. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Merchant (Merchant Marine). |
7 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Make an unexpected connection outside Pierce Robinson's normal circles. Gain a Contact. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
Moved to a new world. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |