Retired Senior Crewman Pierce Robinson  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 78 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 11 (1)11151B
Always has a furrowed brow, Warts
 
Skills
Art (Creative) 0
Athletics 0
Broker 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 1
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Scout Surveyor 03
Drifter Wanderer 02
Merchant Merchant Marine Senior Crewman13
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ottilia Bunan Enemy 0 4 2 4 Solomani, Imperium (F/43)
Ottilia Bunan gained power at the expense of a third party who now blames the character.
Gerald Peters Contact 1 1 2 1 Sydite (M/23)
Gerald Peters gains in power and influence.
Benton Alexander Contact 1 0 1 1 Darmine (M/17)
Daphne Desmond Contact 3 1 0 2 Vanejenese (F/48)
Daphne Desmond is out of contact doing something interesting but not suspicious.
Ksurznoo Ul Enemy 0 2 0 1 Vargr, Imperium (F/37)
Ksurznoo Ul belongs to an uncommon alien species.
Leroy Kinghead Enemy 0 5 2 0 Happrhani (M/24)
Marcellus Powlett Rival 1 2 0 0 Solomani, Imperium (M/60)
Elmo Suchet Contact 1 1 1 0 Zhodani, Imperium (M/19)
Elmo Suchet gains in power.
Diane Bartley Rival 1 0 6 4 Solomani, Imperium (F/30)
Odile Watson Contact 3 1 4 0 Solomani, Imperium (F/64)
Geo Wigram Ally 4 0 0 1 Solomani, Imperium (M/27)
Erica Male Contact 3 1 0 1 Cafadan (F/65)
Amalia Hall Enemy 0 1 2 2 Solomani, Imperium (F/40)
Amalia Hall has negatively life-changing event.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 20 Failed to qualify for Intelligence (Agent).
2 20 Submitted to the draft.
2 20 Became a Scout (Surveyor).
2 23 Pierce Robinson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pierce Robinson fail to help. Gain an Enemy.
2 23 Psychologically damaged by Pierce Robinson's time in the scouts.
3 24 Continued as Scout (Surveyor).
3 28 When dealing with an alien race, Pierce Robinson botch an opportunity to gather extra intelligence about them.
3 28 Pierce Robinson's ship is damaged, and Pierce Robinson have to hitch-hike Pierce Robinson's way back across the stars to the nearest scout base.
3 28 Gain 3 Contacts. Gain 2 Enemies.
4 28 Continued as Scout (Surveyor).
4 30 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
5 30 Failed to qualify for Field Researcher (Scholar).
5 30 Became a Drifter (Wanderer).
5 32 Pierce Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Continued as Drifter (Wanderer).
6 37 Find valuable salvage.
6 38 Forced to muster out.
7 38 Became a Merchant (Merchant Marine).
7 39 A romantic relationship ends badly. Gain a Rival or Enemy.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Continued as Merchant (Merchant Marine).
8 46 Make an unexpected connection outside Pierce Robinson's normal circles. Gain a Contact.
9 46 Continued as Merchant (Merchant Marine).
9 47 Bankrupted by a rival. Gain the other trader as a Rival.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 47 Retired at age 47.
10 47 Retired.
10 50 Moved to a new world.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 55 Gained a contact.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 61 Birth or Death involving a family member or close friend.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 66 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 71 Good fortune.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 74 Gained a contact.
17 75 Aging Crisis. Owe 30,000 for medical bills.
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