Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Randall Knight foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Randall Knight foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Randall Knight is blamed for an accident that causes the death of several crew members. Randall Knight's guilt drives Randall Knight to excel. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Find an Alien Artifact. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
45 |
time as a ruler or playboy gives Randall Knight a wide range of experiences. |
8 |
47 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
47 |
Continued as Noble (Administrator). |
9 |
51 |
Randall Knight make an alliance with a powerful and charismatic noble, who becomes an Ally. |
9 |
51 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
51 |
Continued as Noble (Administrator). |
10 |
55 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Noble (Administrator). |
11 |
56 |
Become deeply involved in politics on Randall Knight's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
59 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Continued as Noble (Administrator). |
12 |
62 |
Randall Knight reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Randall Knight sponge off Randall Knight's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
12 |
63 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Voluntarily left Administrator |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
67 |
Randall Knight come into conflict with a splinter group Randall Knight's own religion which maintains Randall Knight's version is the wrong one. Gain 1 Rivals. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Retired. |
14 |
69 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Spend time with an alien race. Gain a contact. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |