Retired Warrior Rolla Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 78 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 5 (-1)111695
Messy, Stooped posture
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Drive 0
Gun Combat (Slug) 1
Mechanic 1
Medic 0
Melee (Blade) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Physics) 1
Seafarer 0
Stealth 0
Streetwise 3
Survival 3
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior23
Navy Engineer/Gunner Able Spacehand12
Drifter Wanderer 24
Believer Mainstream Believer Initiate11
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Sina Arthur Contact 2 2 4 1 Ne Kraeda ren Kelva (F/28)
Sina Arthur is a member of an organisation which holds a generally opposite view of the Traveller.
Parker Remmington Contact 3 1 2 2 Ne Kraeda ren Kelva (M/81)
Parker Remmington gains in power and influence.
Alvin Day Ally 3 0 1 0 Trexen (M/52)
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Became a Drifter (Barbarian).
1 22 Spend time with an alien race. Gain a contact.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 26 Find Ancient Technology.
2 26 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
3 26 Continued as Drifter (Barbarian).
3 27 Rolla Lambert do not know what happened to Rolla Lambert. There is a gap in Rolla Lambert's memory.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 29 Vessel participates in a diplomatic mission.
4 31 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 31 Continued as Navy (Engineer/Gunner).
5 34 During a battle, defeat or victory depends on Rolla Lambert's actions. Rolla Lambert actions lead to an honorabe discharge.
6 34 Switched to Drifter (Wanderer).
6 38 Betrayed by a friend. One of Rolla Lambert's Contacts or Allies betrays Rolla Lambert, ending Rolla Lambert's career. That Contact or Ally becomes a Rival or Enemy.
7 38 Failed to qualify for Courier (Scout).
7 38 Continued as Drifter (Wanderer).
7 41 Attempted a risky adventure and was injured.
7 41 Severely injured. Fully recovered. Owe 5,000 for medical bills.
7 42 Promoted to Drifter (Wanderer) rank 1.
8 42 Continued as Drifter (Wanderer).
8 45 Suffer from a life-threatening illness.
8 46 Promoted to Drifter (Wanderer) rank 2.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Drifter (Wanderer).
9 50 Rolla Lambert do not know what happened to Rolla Lambert. There is a gap in Rolla Lambert's memory.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 51 Someone more charismatic but less devout than Rolla Lambert has become Rolla Lambert's superior.
10 54 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Voluntarily left Mainstream Believer
11 54 Retired.
11 56 Gained a contact.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 62 Betrayal. Convert an Ally into a Rival or Enemy.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 63 Victim of a crime.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 67 Moved to a new world.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 71 Gained a contact.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 50,000 for medical bills.
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