Retired Initiate Sampson Dwyer  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 78 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 7 (0)111527
Wishy Washy
 
Skills
Astrogation 2
Carouse 0
Drive 0
Electronics (Comms) 1
Explosives 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Recon 1
Science (Social Sciences/Belief) 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Army Army Support Lance Corporal11
Drifter Scavenger 22
Scout Courier Scout13
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 12
Believer Mainstream Believer Initiate11
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Hattie Bain Enemy 0 3 3 4 Luriani (F/31)
Guarmi Shaar Rival 1 1 4 1 Vilani, Imperium (M/31)
Guarmi Shaar’s relationships have begun to affect the character.
Felix Cause Rival 1 3 0 5 Sydite (M/30)
Felix Cause is missing under suspicious circumstances.
Adam Cox Rival 1 1 1 5 Murrissi (M/62)
Foster Dean Ally 3 0 3 1 Luriani (M/84)
Gabe Dods Ally 1 0 5 2 Luriani (M/21)
Gabe Dods is missing under suspicious circumstances.
Kelly Wareham Ally 1 0 4 1 Luriani (F/49)
Kelly Wareham is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Became a Army (Army Support) with the new title Private.
2 21 Surrounded and outnumbered by the enemy, Sampson Dwyer hold out until relief arrives.
2 23 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
3 23 Voluntarily left Army Support
3 23 Failed to qualify for Merchant Marine (Merchant).
3 23 Became a Drifter (Scavenger).
3 24 Moved to a new world.
3 27 Promoted to Drifter (Scavenger) rank 1.
4 27 Continued as Drifter (Scavenger).
4 31 Drafted into Courier
4 31 Promoted to Drifter (Scavenger) rank 2.
5 31 Switched to Scout (Courier) with previous rank.
5 35 Spend several years jumping from world to world in Sampson Dwyer's scout ship.
6 35 Attempted to change assignments.
6 35 Failed to qualify for Explorer (Scout).
6 35 Continued as Scout (Courier).
6 37 Spend several years jumping from world to world in Sampson Dwyer's scout ship.
6 39 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 39 Continued as Scout (Courier).
7 43 Sampson Dwyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sampson Dwyer fail to help. Gain an Enemy.
7 43 Psychologically damaged by Sampson Dwyer's time in the scouts.
7 43 Forced to muster out.
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Sampson Dwyer come into conflict with a splinter group Sampson Dwyer's own religion which maintains Sampson Dwyer's version is the wrong one. Gain 2 Rivals.
9 46 Switched to Drifter (Barbarian).
9 47 Survived a risky adventure but gained nothing.
9 50 Promoted to Drifter (Barbarian) rank 1.
10 50 Continued as Drifter (Barbarian).
10 51 Suffer from a life-threatening illness.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired at age 51.
11 51 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 54 Sampson Dwyer accepted an offer of inducements to betray Sampson Dwyer's faith. Gain 570,000 in cash.
11 55 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired.
12 58 Good fortune.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 64 Good fortune.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 10,000 for medical bills.
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