Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Shelly Terry is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Moved to a new world. |
4 |
27 |
Continued as Drifter (Barbarian). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Entertainer (Performer). |
6 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
36 |
Continued as Entertainer (Performer). |
7 |
38 |
Works is especially well received and popular, making Shelly Terry a minor celebrity |
8 |
40 |
Continued as Entertainer (Performer). |
8 |
44 |
Invited to take part in a controversial event or exhibition that injures Shelly Terry's social standing. |
8 |
44 |
Promoted to Entertainer (Performer) rank 1. |
9 |
44 |
Continued as Entertainer (Performer). |
9 |
48 |
Gain a patron in the arts. Gain an Ally |
9 |
48 |
Promoted to Entertainer (Performer) rank 2. |
10 |
48 |
Continued as Entertainer (Performer). |
10 |
49 |
Gain a patron in the arts. Gain an Ally |
10 |
52 |
Promoted to Entertainer (Performer) rank 3. |
11 |
52 |
Continued as Entertainer (Performer). |
11 |
56 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Became a Agent (Intelligence). |
12 |
59 |
Advanced training in a specialist field. |
12 |
60 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Agent (Intelligence). |
13 |
62 |
Go undercover to investigate an enemy. |
13 |
64 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
13 |
64 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Agent (Intelligence). |
14 |
68 |
Go undercover to investigate an enemy. |
14 |
67 |
Advanced training in a specialist field. |
14 |
68 |
Promoted to Agent (Intelligence) rank 3. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Continued as Agent (Intelligence). |
15 |
69 |
Advanced training in a specialist field. |
15 |
72 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Continued as Agent (Intelligence). |
16 |
73 |
Go undercover to investigate an enemy. |
16 |
73 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
16 |
76 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |