Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Sid Philpot's work is sabotaged by unknown parties. Sid Philpot may salvage what Sid Philpot can and give up. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
3 |
23 |
Voluntarily left Barbarian |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
A notable academic consults with Sid Philpot about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Sid Philpot refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sid Philpot's faith. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Sid Philpot is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Sid Philpot secretly provide religious rites for a dying leader or noble, although they do not share Sid Philpot's faith. Gain an Ally in the family and a Rival who disagrees with Sid Philpot's choice. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Birth or Death involving a family member or close friend. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Agent (Intelligence). |
8 |
45 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
47 |
Voluntarily left Intelligence |
9 |
47 |
Failed to qualify for Performer (Entertainer). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
49 |
Accepted a deal with criminal or other figure under investigation. |
10 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Graduated. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
54 |
A good deal ensures Sid Philpot is living the high life for a few years. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Embroiled in legal trouble. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Make an unexpected connection outside Sid Philpot's normal circles. Gain a Contact. |
14 |
69 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Voluntarily left Merchant Marine |
15 |
69 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
73 |
A notable academic consults with Sid Philpot about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
A notable academic consults with Sid Philpot about a publication or documentary he is working on. Gain a Contact in academia. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |