Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Sim Mills blame Sim Mills's commander. Gain commander as Enemy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Offered job by a patron. Now owe him a favor. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
When dealing with an alien race, Sim Mills botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Psychologically damaged by Sim Mills's time in the scouts. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Surveyor) with previous rank. |
4 |
28 |
Sim Mills spend a great deal of time on the fringes of Charted Space. |
4 |
28 |
Gain a contact in an alien race. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Sim Mills's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sim Mills fail to help. Gain an Enemy. |
5 |
34 |
Sim Mills have no idea what happened to Sim Mills – they found Sim Mills's ship drifting on the fringes of friendly space. |
5 |
35 |
Promoted to Scout (Surveyor) rank 2. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
38 |
Gained a contact. |
6 |
39 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
42 |
Sim Mills survey an alien world. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Scholar (Field Researcher). |
8 |
47 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Physician (Scholar). |
9 |
47 |
Continued as Scholar (Field Researcher). |
9 |
51 |
Entangled in a bureaucratic or legal morass that distracts Sim Mills from Sim Mills's work. |
9 |
51 |
Promoted to Scholar (Field Researcher) rank 2. |
10 |
51 |
Continued as Scholar (Field Researcher). |
10 |
53 |
Sim Mills's work is sabotaged by unknown parties. Sim Mills may salvage what Sim Mills can and give up. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Sim Mills is sent to a new community or parish to preach The Word among the poor. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
59 |
A notable academic consults with Sim Mills about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
61 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
63 |
Sim Mills accepted an offer of inducements to betray Sim Mills's faith. Gain 860,000 in cash. |
13 |
65 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |