Retired Senior Crewman Solomon Ellis  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 78 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 1 (-2)111881
Cultured
 
Skills
Advocate 1
Animals 0
Carouse 0
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Profession (Worker/Metalworking) 1
Profession (Hostile Environment/Underwater) 1
Science (Life Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Drifter Wanderer 12
Agent Intelligence Agent11
Merchant Merchant Marine Senior Crewman13
Citizen Corporate 01
Drifter Scavenger 01
Citizen Colonist 04
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Erica Taylor Ally 3 0 0 3 Dynchia (F/64)
Pat Bluit Enemy 1 4 1 1 Irhadre (M/26)
Pat Bluit gained influence with the character’s assistance.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 20 Moved to a new world.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 25 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Drifter (Barbarian).
3 30 Solomon Ellis do not know what happened to Solomon Ellis. There is a gap in Solomon Ellis's memory.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Switched to Drifter (Wanderer).
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Continued as Drifter (Wanderer).
5 35 Solomon Ellis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Agent (Intelligence).
6 37 Rewarded for a successful mission.
6 39 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 39 Voluntarily left Intelligence
7 39 Failed to qualify for Free Trader (Merchant).
7 39 Submitted to the draft.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 Gained a contact.
8 43 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
9 47 Continued as Merchant (Merchant Marine).
9 51 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 51 Voluntarily left Merchant Marine
10 51 Became a Citizen (Corporate).
10 55 Life ruined by a criminal gang. Gain the gang as an Enemy
11 55 Switched to Drifter (Scavenger).
11 56 Offered job by a patron. Now owe him a favor.
12 59 Switched to Citizen (Colonist).
12 63 Spent time maintaining and using heavy vehicles.
13 63 Continued as Citizen (Colonist).
13 67 Gained a contact.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Retired at age 67.
14 67 Continued as Citizen (Colonist).
14 69 Solomon Ellis is rewarded for Solomon Ellis's diligence or cunning.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 71 Continued as Citizen (Colonist).
15 73 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 73 Retired.
16 75 Accused of a crime.
17 77 Aging Crisis. Owe 50,000 for medical bills.
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