Retired Team Leader Theo Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 78 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 11 (1) 9 (1)1115B9
Always has a nervous twitch, Compassionate, Trustworthy
 
Skills
Carouse 0
Deception 0
Drive (Walker) 1
Electronics (Comms) 1
Investigate 2
Jack-of-All-Trades 2
Language 0
Leadership 1
Mechanic 0
Medic 1
Persuade 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Religion) 1
Recon 3
Science (Social Sciences/Belief) 1
Stealth 3
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Believer Missionary/Humanitarian Team Leader22
Citizen Worker 12
Agent Law Enforcement Rookie04
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Ruth Meredeth Ally 1 0 1 0 Libert (F/32)
Ruth Meredeth's influence is diminished.
Phebe Priest Ally 1 0 0 3 Ziadd (F/24)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 22 Victim of a crime
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Theo Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 30 Theo Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 33 Theo Pettitt is sent to a new community or parish to preach The Word among the poor.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 34 Continued as Believer (Missionary/Humanitarian).
5 37 Theo Pettitt is sent to a new community or parish to preach The Word among the poor.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 38 Voluntarily left Missionary/Humanitarian
6 38 Became a Citizen (Worker).
6 41 Theo Pettitt gain experience in a technical field as a computer operator or surveyor.
6 42 Promoted to Citizen (Worker) rank 1.
7 42 Continued as Citizen (Worker).
7 44 Gained a contact.
8 46 Voluntarily left Worker
8 46 Failed to qualify for Surveyor (Scout).
8 46 Submitted to the draft.
8 46 Became a Agent (Law Enforcement) with the new title Rookie.
8 48 Befriended by a senior agent.
9 50 Continued as Agent (Law Enforcement).
9 54 Advanced training in a specialist field.
10 54 Continued as Agent (Law Enforcement).
10 58 Rewarded for a successful mission.
11 58 Continued as Agent (Law Enforcement).
11 60 Befriended by a senior agent.
11 62 Forced to muster out.
12 62 Returned to Drifter (Wanderer).
12 63 Suffer from a life-threatening illness.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Retired at age 63.
13 63 Retired.
13 67 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 68 Moved to a new world.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 75 Aging Crisis. Owe 60,000 for medical bills.
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